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Chilled Icon

Chilled - Stops the cooldown of Special attacks for 3 turns.

Type: debuff - Category: Disable, Attack

See also: | Banished Icon Banished | Chilled Icon Chilled | Cryosleep Icon Cryosleep | Frozen Icon Frozen | Impaired Icon Impaired | Paralysis Icon Paralysis | Silenced Icon Silenced | Spirit Link Icon Spirit Linked
Chilled aoe

The effect is noticed by a brief shimmering blue aura around the target. Abilties are frosted over, signifying that those skills do not regain energy for the duration of the Chill. Chilled skills not on cooldown could be executed for that one time, but subsequent turns will not regain energy.

IGOROK's Arctic Assault deals 1.5x damage to Chilled enemies.

Heroes

The following heroes can inflict/apply Chilled:

Snowy Smash Icon Snowy Smash (Basic Attack): A Basic Melee Physical attack with a chance to Chill, Frostbite if target is Chilled, or Freeze if target is Frostbitten.

Chilling Barrage Icon Chilling Barrage (Special Attack): Ranged Physical attack on all enemies with a chance to Chill.

Barrel Toss Icon Barrel Toss (Special Attack): Ranged Physical attack on all enemies that inflicts a random Debuff on each enemy hit, then buffs team +DEF.

Chilling Skin Chilling Skin (Trait): Chance to Chill Melee attackers when hit.
Chilled to the Bone Icon Chilled to the Bone (Trait): Self and Undead allies have a chance to Chill on Basic Attacks.

Frost-tipped Blades Icon Frost-Tipped Blades (Trait): Grants the team a chance to Chill on Melee Physical attacks.

Chilling Blast Icon Chilling Blast (Special Attack): Ranged Water attack that deals 2x damage against Frozen targets, with a chance to Chill.

Stone Cold Icon Stone Cold (Trait): Chance to Chill Melee attackers when hit and chance to Chill on hit.

Tinkerer's Tricks Icon Tinkerer's Tricks (Trait): All attacks have a chance to apply one of the following debuffs to each enemy hit: Chilled, Burned, Shocked, Diseased, or Poisoned. Only one of these debuffs will be applied per hit, and is applied to each enemy individually. This means that if you use Helmet Missiles, one enemy could get burned, another could be poisoned, and another might not be debuffed at all (resisted or immune).

Epic Heroes with Chilled:

Wand of the Winds Wand of the Winds (Epic): Chance to deal 3x damage and inflict Freeze, Chill, or Frostbite, then enters his Ice Block.

Immunity

The following heroes are immune to Chilled:

Angelic Icon Angelic (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Impervious Icon Impervious (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased.
Insulated Woolies Icon Insulated Woolies (Trait): Cannot be Frozen, Chilled or Frostbitten.
Insulated Woolies Icon Insulated Woolies (Trait): Cannot be Frozen, Chilled or Frostbitten.
Shell Power Icon Shell Power (Trait): Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Impervious Icon Impervious (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased.
Demonic Woolies Icon Demonic Woolies (Trait): Icepick and allied Demons cannot be Frozen, Chilled, or Frostbitten.
Insulated Woolies Icon Insulated Monsters (Trait): Self and allied Monsters gain Insulated Woolies (Immune to Freeze, Frostbite and Chill).
Cold as Death Icon Cold as Death (Trait): Cannot be Frozen, Chilled, or Frostbitten.
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