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Chaos Bite Icon.png

Chaos' Bite - Target takes Chaos Damage when using Abilities.

Type: debuff - Category: Chaos, Attack, Damage

See also: | Chaos Bite Icon.png Chaos' Bite | Chaosfire Icon.png Chaosfire (Chaos Burn)


Chaos Bite Icon.png Chaos' Bite is very similar to Frostbitten Icon.png Frostbitten. The effects looks the same except for the icon. Chaos Bite Icon.png Chaos' Bite deals 20% of the target's Max Health Chaos Damage that ignores shields and damage reduction. The debuff also is not affected by the immunity of Frostbite Immune Icon.png Frostbite Immune. Chaos Damage Reduction can mitigate the damage. A high Skill stat of the attacker can increase the percentage.

Heroes

The following heroes have or can inflict/apply Chaos' Bite:

Cold Summons Icon.png Cold Summons (Special Attack): Summons a horde of Ice Golems who attack each enemy for [??%] Melee Physical base damage and chance to add Chaos' Bite debuff. Revives any allied Dragons, then replaces dead allies with Ice Golems. Chaos Day modification: powers up minions.


Immunity

The following heroes are immune to Chaos' Bite:

Living Stone Icon.png Living Stone (Trait): Immune to all debuffs but can be healed normally.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Ice Block Icon.png Dryad Ice (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until their first turn. Can't be stolen, copied, or purged.
You Can't Catch Me Icon.png You Can't Catch Me! (Trait): Flying allies can't have buffs removed or debuffs added by non-Flying enemies.
Ambush Tactics Icon.png Ambush Tactics (Special Attack): Ranged Physical attack on target enemy and all Ranged allies attack the same target, then gain Stealth and become Invulnerable for 1 turn. Starts Powered.
Ice Block Icon.png Ice Block (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until his first turn. Can't be stolen, copied, or purged.
Living Stone Icon.png Living Stone (Trait): Immune to all debuffs but can be healed normally.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
The Last Word Icon.png The Last Word (Trait): Slow allies and self take 30% reduced damage from Fast enemies. Slow allies revenge attacks twice. Slow allies can't have buffs removed or debuffs added by fast enemies.
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