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Ranged Heroes are heroes that have ranged attacks. The difference between melee and ranged is often relevant due to the often appearance of enemy passives like  Poison Skin and whatnot. Whereas ranged attackers are not affected by such abilities, melee attackers are.

Synergies[]

Synergies of Ranged heroes:

Ranged Heroes get the following passive buffs:

 Darting Defense (Trait) by  Reyla the Lightbringer
Ranged Allies take 25% reduced damage from basic and epic attacks.
 Pyrojectiles (Trait) by  Lady Nimriel
Self and allies have a chance to Burn on Ranged Physical attacks.
 Sun-tipped Arrows (Trait) by  Deadeye
Allies' ranged physical attacks have a chance to purge a buff on hit.
 Bring It Down! (Special Attack) by  Deadeye
Ranged physical attack for [85% ATK] base damage that marks the target (mark increases ranged damage dealt to that enemy), and all allies with ranged basic attacks do a follow-up attack against the target.

Vulnerabilities[]

Ranged heroes are vulnerable to:

Ranged Heroes are vulnerable to:

 Agile (Trait) by
 Lupina
 Mangle Jaw
 Willow Swift
25% chance to Dodge Ranged attacks.
 Overclocked (Trait) by  Bauble
Armored allies have a chance to Dodge Ranged attacks for their first turn.
 Can't Touch This (Trait) by  Aria
Extensive Training provides +40% chance to Dodge Ranged attacks and WILL dodge any attacker that is Paralyzed or Off-Balance.
 Cyclone Barrier (Trait) by  Selwyn the Enduring
Reflects 50% of Ranged attack damage back at the attacker and will cleanse one Debuff at the end of each round.

All items (78)

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