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→ Main article: Attack Range

Ranged Heroes are heroes that have ranged attacks. The difference between melee and ranged is often relevant due to the often appearance of enemy passives like Poison Skin Icon.png Poison Skin and whatnot. Whereas ranged attackers are not affected by such abilities, melee attackers are.

Synergies

Synergies of Ranged heroes: Darting Defense Icon.pngPyrojectiles Icon.pngSun-tipped Arrows Icon.pngBring it Down Icon.png

Ranged Heroes get the following passive buffs:

Darting Defense Icon.png Darting Defense (Trait) by Reyla token 0.png Reyla the Lightbringer
Ranged Allies take 25% reduced damage from basic and epic attacks.
Pyrojectiles Icon.png Pyrojectiles (Trait) by Nimriel token 0.png Lady Nimriel
Self and allies have a chance to Burn on Ranged Physical attacks.
Sun-tipped Arrows Icon.png Sun-tipped Arrows (Trait) by Deadeye token 0.png Deadeye
Allies' ranged physical attacks have a chance to purge a buff on hit.
Bring it Down Icon.png Bring It Down! (Special Attack) by Deadeye token 0.png Deadeye
Ranged physical attack for [85% ATK] base damage that marks the target (mark increases ranged damage dealt to that enemy), and all allies with ranged basic attacks do a follow-up attack against the target.

Vulnerabilities

Ranged heroes are vulnerable to: Agile Icon.pngOverclocked Icon.pngCant Touch This Icon.pngCyclone Barrier Icon.png

Ranged Heroes are vulnerable to:

Agile Icon.png Agile (Trait) by
Lupina token.png Lupina
Mangle jaw token.png Mangle Jaw
Willow token 0.png Willow Swift
25% chance to Dodge Ranged attacks.
Overclocked Icon.png Overclocked (Trait) by Bauble token 0.png Bauble
Armored allies have a chance to Dodge Ranged attacks for their first turn.
Cant Touch This Icon.png Can't Touch This (Trait) by Aria token 0.png Aria
Extensive Training provides +40% chance to Dodge Ranged attacks and WILL dodge any attacker that is Paralyzed or Off-Balance.
Cyclone Barrier Icon.png Cyclone Barrier (Trait) by Selwyn token 0.png Selwyn the Enduring
Reflects 50% of Ranged attack damage back at the attacker and will cleanse one Debuff at the end of each round.

All items (78)

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