Dungeon Boss Wiki
Advertisement
Dungeon Boss Wiki
Burn Immune Icon.png

Burn Immune - Can't be burned and/or takes no damage from Burn debuffs. Damage Over Time caused by Burn debuffs doesn't occure but can take damage from Fire attacks. See also Fire Immune.

Type: immunity - Category: Status Effect

See also: | Burn Immune Icon.png Burn Immune | Charm Immune.png Charmed Immune | Chill Immune Icon.png Chill Immune | Wushu Icon.png Crit Immune | Cryosleep Immune Icon.png Cryosleep Immune | Dark Immune Icon.png Dark Elemental Bonus Immune | Daze Immune.png Daze Immune | Invulnerable Icon.png Debuff Immune | Disease Immune Icon.png Disease Immune | Fear Immune.png Fear Immune | Freeze Immune Icon.png Freeze Immune | Frostbite Immune Icon.png Frostbite Immune | Mark Immune Icon.png Marked Immune | Observation Icon.png Observation Immune | Paralysis Immune Icon.png Paralysis Immune | Poison Immune Icon.png Poison Immune | Shock Immune Icon.png Shock Immune | Silence Immune Icon.png Silenced Immune | Stone Immune.png Stone Immune | Turn a Blind Eye Icon.png Taunt, Provoke and Aversion Immune | Venom Immune.png Venom Immune | Blank Ability.png Wound Immune

Heroes

The following heroes are Burn Immune:

Angelic Icon.png Angelic (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].


Fireborn Icon.png Fireborn (Trait): Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.


Impervious Icon.png Impervious (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased.


Cloak of Fire Icon.png Cloak of Fire (Trait): Allies gain immunity to burn and take 50% less damage from fire attacks.


Demon King Icon.png Demon King (Trait): Demon allies get [10/15/25]% Attack and Heal instead taking damage from Burns. The percent value depends on the rank (I-III) of this trait.


Fireborn Icon.png Fireborn (Trait): Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.


Shell Power Icon.png Shell Power (Trait): Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).


Impervious Icon.png Impervious (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased.


Fireborn Icon.png Fireborn (Trait): Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.


Stone Skin Icon.png Stone Skin (Trait): Takes 50% reduced damage from all non-Chaos sources. Immune to being Stoned, Burned, Frozen, and Shocked.


Advertisement