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Bauble
Construct Healer 
Silver Hero

Bauble

Element: Light Light
30% vs Dark Dark units


Token → Aether
Exchange Rate:
1:10

Unlocked
Bauble token 0
Background
"Bauble distinguishes friend from foe. Most of the times." - Therand's Notes.
Abilities & Traits
IFF Targeting IconUnstable Bomb Icon & Construct IconFlying Icon
Speed Normal
Attack Range Melee/Ranged
Damage Type Physical
Epic No
Combat Style Swing Red Icon Gauge 3 Embarrassing Jab Icon
ThaliaPortrait Small
Add a few gadgets to Bauble's 'Tool Chest' with a new ability, Positive Charge! Ascend him today and light up the sky! Then super charge Bauble with a new AOE ability Questionable Contrails! Finish what Therand started and ascend him today!.
Damage Intensify Burn Icon Gauge 1 (1/9)
Toughness Hearty Taunt Icon Gauge 5 (5/9)
Utility IFF Targeting Icon Gauge 8 (8/9)
Crowd Control Crowd Control Icon Gauge 7 (7/9)
Synergy Lead By Example Icon Gauge 3 (3/9)

Statistics Max Bonus Traits Epic Base
Attack (ATK) +100% +100% (6★) - -
Defense (DEF) +100% +100% (6★) - -
Skill (SKL) +100% +100% (6★) - - 0
Max Health (HP) +100% +100% (6★) - -
Crit Chance (CRIT) 5% +0% (SKL) - - 5%
Crit Multiplier 2x - - - 2x
Dodge Chance 0 - - - 0
Damage Penetration 0 - - - 0
Damage Reduction 0 - - - 0
Resistances
Fire Fire
Burned Icon Burned
0%
Immune
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
0%
Immune
Immune
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
0%
Immune
Immune
Immune
Immune
Light Light 33%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
Immune
Immune
Immune
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
0%
Immune
Immune
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Blank Ability [[]]
6%
Immune
Immune
Immune
Immune

Abilities (Active) Traits (Passive)
IFF Targeting Icon IFF Targeting Construct Icon Construct
Unstable Bomb Icon Unstable Bomb Flying Icon Flying II
Positive Charge Icon Positive Charge Armored Icon Armored
Questionable Contrails Icon Questionable Contrails Overclocked Icon Overclocked
Shifty Icon Shifty I
Volatile Components Icon Volatile Components


First Ascension
Bauble token 1
Second Ascension
Bauble token 2
Abilities & Traits

Positive Charge Icon & Armored IconFlying Icon

Abilities & Traits

Questionable Contrails Icon & Overclocked IconShifty IconVolatile Components Icon

Required Hero Stars and Evos

Evo Cost Index: 3900

Evo Cost Index: 8120

Bauble has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.


Bauble token 0 Bauble tokens: Challenge Mode Icon x7 + Quests Daily Quests Treasure Room Chest Treasure Room Portal Summon Gem Heroic Summon


Challenge Mode Icon Challenge Mode Dungeons: (7)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
4-1 The Land Beneath 5 3 Lava Cave Fire Evo Larva Avaricious Snork
6-5 Under Wood 5 4 Dark Forest Nature Evo LarvaNature Evo Gagos the Traitor King
10-3 Demon's Breath 5 4 Lava Cave Fire Evo LarvaFire Evo Carnage, Eragos
Epic Skull
13-2 The Furnace 5 5 Lava Cave Fire EvoFire Evo Monarch Iron Smith Brutus
Epic Skull
16-3 Frozen Brimstone 5 3 Ice Cave Water EvoWater Evo Monarch Laguna
18-4 Creon's Arena 5 3 Lava Cave Fire EvoFire Evo Monarch Pallas
21-6 Splinter Wood 5 3 Dark Forest Nature Evo Monarch Viska
Epic Skull
Rune Slots: Rune slot LightRune slot LightRune slot FireRune slot NatureRune slot Water (standard)
Bauble has the standard rune slots for a Light Light hero.
Light Light Light Light Fire Fire Nature Nature Water Water
Rune slot Light Rune slot Light Rune slot Fire Rune slot Nature Rune slot Water
Buffs & Debuffs: Attack Up IconBurned IconBulwark IconDiseased IconElectric Skin IconFrostbitten IconFrozen IconHeal Ally IconInvulnerable IconOverclocked IconPoisoned IconBlank AbilityRetaliation IconShocked IconSkill Up IconTurn a Blind Eye Icon
Attack Up Icon ATK+ (buff):
Affected target has an increased boost to ATK stats, increasing its damage and healing output of its abilities.
Burned Icon Burned (debuff):
Target takes Fire damage each turn and -DEF for the duration of this effect.
Bulwark Icon DEF+ (buff):
Affected target has a boost to DEF stat, reducing the amount of damage they take for the next 3 turns. Additional application of the effect refreshes its duration. The amount DEF boosted is based on the level of the skill.
Diseased Icon Diseased (debuff):
The target's ATK and amount healed are reduced by half. It's CRIT chance rate is reduced to zero. Subsequent applications of the effect refreshes its duration.
Electric Skin Icon Electric Skin (buff):
The affected target has a chance to inflict a Shocked debuff from a melee attack.
Frostbitten Icon Frostbitten (debuff):
Frostbitten targets lose 20% health when they use their special attacks. The damage of the Frostbitten debuff is applied after the special attack is executed and can lead to a knockdout.
Frozen Icon Frozen (debuff):
Target can't move, can't dodge attacks and can't attack. Their turn is skipped until the status effect expires. Lasts for one turn. Subsequent application of the effect increases the duration of Frozen by one additional turn.
Heal Ally Icon Heal (effect):
Some health (HP) of the target is restored, up to max health. Disease and other debuffs can lower the healing rate or prevent heal at all. The Skill (SKL) stat of the healer increases the heal effect. Constructs (except the Living ones) cannot be healed. They must be repaired. There is a chance to score CRIT Heals that heal 2x the amount of a normal heal. An animation of floating green "+" signs indicate the heal effect. Regeneration is a similar effect but recovers a little health over time.
Invulnerable Icon Invulnerable (buff):
The target is invulnerable (immune) to all debuffs for the duration of this buff. (There is a identical trait in game that make the target permanently immune to all debuffs.)
Overclocked Icon Overclocked (buff):
Increased chance to dodge ranged attacks for 1 turn.
Poisoned Icon Poisoned (debuff):
Target suffers Poison damage each round until effect expires. Subsequent applications refreshes its duration. (Immunity to Poison includes Venom immunity.)
Blank Ability repair
Retaliation Icon Revenge attacks (effect):
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.
Shocked Icon Shocked (debuff):
Hitting the shocked target will release an area of attack damage, shocking the entire party with lightning based damage. Armored targets take 1.5x more damage from this lightning damage.
Skill Up Icon SKL+ (buff):
Affected target has an increased Skill stat (SKL), improving the frequency of its critical hits and the effectiveness of healing abilities. Lasts for three turns.
Turn a Blind Eye Icon Taunt, Provoke & Aversion ignored (effect):
This ability ignores Taunt, Provoke, and Aversion. Arrows on the top of the enemies indicate valid targets.
Immunities & Damage Reduction: None & Armored IconFlying Icon
Abilities & Traits: IFF Targeting IconUnstable Bomb IconPositive Charge IconQuestionable Contrails Icon & Construct IconFlying IconArmored IconOverclocked IconShifty IconVolatile Components Icon

IFF Targeting

IFF Targeting Icon
Basic Attack (None)

Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Effects | Attack Up Icon ATK+ | Bulwark Icon DEF+ | Skill Up Icon SKL+ | Blank Ability repair | Turn a Blind Eye Icon Taunt, Provoke & Aversion ignored

Unstable Bomb

Unstable Bomb Icon
Special Attack (5 turns)

Ranged Physical Attack on target enemy that applies up to 3 random status effects. Cooldown of this special attack is reduced for each status effect missed.
Effects | Frozen Icon Frozen | Diseased Icon Diseased | Poisoned Icon Poisoned | Shocked Icon Shocked | Burned Icon Burned

Positive Charge

Positive Charge Icon
Special Attack (4 turns), requires Bauble token 1 1st Ascension

Heals or repairs and adds electric skin to all allies.
Effects | Heal Ally Icon Heal | Blank Ability repair | Electric Skin Icon Electric Skin

Questionable Contrails

Questionable Contrails Icon
Special Attack (6 turns), requires Bauble token 2 2nd Ascension

Ranged Light attack on all enemies that applies Burn, Poison, or Frostbite to each enemy, and buffs DEF of all allies.
Effects | Poisoned Icon Poisoned | Burned Icon Burned | Frostbitten Icon Frostbitten | Bulwark Icon DEF+

Construct

Construct Icon
Trait (Passive)

Cannot be healed but is invulnerable to all Debuffs.
Effects | Invulnerable Icon Invulnerable

Flying (I/II)

Flying Icon
Trait (Passive), upgrades with Ascensions

I: Takes 25% less damage from Melee attacks.
Bauble token 1 1st Ascension:
II: Takes 50% less damage from Melee attacks.

Armored

Armored Icon
Trait (Passive), requires Bauble token 1 1st Ascension

Takes 25% less damage from Physical attacks.

Overclocked

Overclocked Icon
Trait (Passive), requires Bauble token 2 2nd Ascension

Armored allies have a chance to Dodge Ranged attacks for their first turn.
Effects | Overclocked Icon Overclocked

Shifty (I)

Shifty Icon
Trait (Passive)

Bauble token 2 2nd Ascension:
I: +20% Dodge Chance.

Volatile Components

Volatile Components Icon
Trait (Passive), requires Bauble token 2 2nd Ascension

If an attack kills this hero, deal revenge damage equal to the attack, up to max health.
Effects | Retaliation Icon Revenge attacks

Ascensions: Star1 Icon InfinityLight EvoNature Evo MonarchWater Evo (3900) = Bauble token 1 + Positive Charge IconArmored IconFlying Icon &
Star3 Icon Fire EvoIncendiaryLight Evo MonarchRuned (8120) = Bauble token 2 + Questionable Contrails IconOverclocked IconShifty IconVolatile Components Icon
First Ascension Second Ascension
Star1 Icon Hero Stars 1 Star3 Icon Hero Stars 3
Infinity Infinity Evo 2x Fire Evo Fire Evo 40x
Light Evo Light Evo 33x Incendiary Incendiary Evo 8x
Nature Evo Monarch Nature Evo Monarch 35x Light Evo Monarch Light Evo Monarch 33x
Water Evo Water Evo 12x Runed Runed Evo 4x
Positive Charge Icon Positive Charge (Special Attack/4 Turns) Questionable Contrails Icon Questionable Contrails (Special Attack/6 Turns)
Armored Icon Armored (Trait/Passive) Overclocked Icon Overclocked (Trait/Passive)
Flying Icon Flying ii (Trait/Passive) Shifty Icon Shifty i (Trait/Passive)
Volatile Components Icon Volatile Components (Trait/Passive)
Synergies of Construct heroes (Family): Dwarven EMT IconTerrorstorm Icon
Bauble token 0 Bauble can get following passive buffs when teamed up with other Heroes:

Construct Heroes get the following passive buffs:

Dwarven EMT Icon Dwarven EMT (Special Attack) by Dagrund token Dagrund Blacksmoke
Heals or Repairs target ally, boosts the ally's Max HP and grants the ally Haste.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Terrorstorm Icon Terrorstorm (Special Attack) by Agnon token 0 Agnon
Self and allied Constructs gain 1 Energy, then does a Ranged Lightning attack on all enemies with a chance to Fear. Deals boosted damage to Armored targets.
Synergies of Light heroes (Element): Avatar of Light IconLight Assault IconLight Heart IconRighteous Follower IconSpeed of Light Team IconWill of the Wisp IconVeil of Voltage Icon
Bauble token 0 Bauble can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon Avatar of Light (Trait) by Leonidus token 0 Leonidus
Light allies are immune to Dark elemental bonuses.
Light Assault Icon Light Assault (Trait) by Black Diamond token 0 Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon Light Heart (Trait) by Zen token 0 Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon Righteous Follower (Trait) by Deadeye token 0 Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon Speed of Light Team (Trait) by
Light team members get +15% ATK, +15% DEF, 10% chance to dodge.
Will of the Wisp Icon Will of the Wisp II (Trait) by Ekko token Ekko
Immune to Spirit, Lightning, and Light attacks. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon Veil of Voltage (Trait) by Jin Lei token 0 Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Healer heroes (Class):
Other Synergies of Heroes: Dark Skies IconUpdraft IconAerial Superiority IconDwarven Forged Team IconElectric Conductor IconCritical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFire Nova IconFrost-tipped Blades IconImmunize IconMaster Assassin IconShielding Soul IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconThe Calm Before Icon
Bauble token 0 Bauble can get following passive buffs when teamed up with other Heroes:

Flying Heroes get the following passive buffs:

Dark Skies Icon Dark Skies (Trait) by Agnon token 0 Agnon
Agnon and flying allies deal 2x damage to non-flying enemies.
Updraft Icon Updraft (Trait) by Ferno token 0 Ferno
Flying allies gain +1 Energy at the end of each round.
Aerial Superiority Icon Aerial Superiority (Trait) by Ferno token 0 Ferno
All non-flying heroes have significantly reduced attack until Ferno's first turn, or the end of the first round. Ignores immunities to debuffs.| Bauble token 0 Bauble can get following passive buffs when teamed up with other Heroes:

Armored Heroes get the following passive buffs:

Dwarven Forged Team Icon Dwarven Forged Team (Trait) by The Furnace token 0 The Furnace
Armored allies gain +15% Damage Reduction from Ranged and Melee attacks.
Overclocked Icon Overclocked (Trait) by Bauble token 0 Bauble
Armored allies have a chance to Dodge Ranged attacks for their first turn.
Electric Conductor Icon Electric Conductor (Trait) by Alexandros Alexandros
Self and Armored allies' attacks on Shocked targets have a chance to spread the Shock to another random enemy.| Bauble token 0 Bauble can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke
Cleanses 1 Debuff on all allies at the start of this Hero's turn.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Grants team +CRIT Multiplier.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw
Allies start dungeons with Foresight.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Demolitionist IconLight Hunter IconAngelic IconWill of the Wisp IconDwarven Resolve IconPerfect Swing IconMaster of Combat IconProvoking Poke IconToxic Spittle IconArcane Bolts IconArmor's Bane IconDemolishing Smash IconDoom Bolt IconElectrical Storm IconElectrified Whirlwind IconEvasive Shot IconFeet of Fury IconFrom the Shadows IconFrost Katana IconIaijutsu Strike IconJack Hammer IconOxidized SapPlummeting Doom IconPurging Smash IconSniper Shot IconSolar Shot IconTerrorstorm IconTooth And Nail IconWildfire Breath IconWounding Cleave Icon
Bauble token 0 Bauble can be countered by making use of the following traits and special attacks:

Construct Heroes are vulnerable to:

Demolitionist Icon Demolitionist (Trait) by Fiddlestrom token Therand Fiddlestrom
Attacks ignore Armor and deal 2x damage to Construct enemies.
Light Heroes are vulnerable to:

Light Hunter Icon Light Hunter (Trait) by Overlord token 0 Overlord Executum
1.5x damage against Light enemies.
Angelic Icon Angelic (Trait) by Emily token 0 Archangel Emily
Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased) and starts dungeon with an [Aegis Shield].
Will of the Wisp Icon Will of the Wisp (Trait) by Ekko token Ekko
Immune to Spirit, Lightning, and Light attacks. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Dodger Heroes are vulnerable to:

Dwarven Resolve Icon Dwarven Resolve (Trait) by
Dagrund token Dagrund Blacksmoke
Dhaegon Stonecrusher token icon Dhaegon Stonecrusher
Hagrim Felhorn token 0 Hagrim Felhorn
High King Valkin token 0 High King Valkin
Rogar token 0 Rogar Stonecrusher
Fiddlestrom token Therand Fiddlestrom
Cannot Miss and enemies cannot Dodge this Hero's attacks. Boosted damage against targets with a high Dodge chance.
Perfect Swing Icon Perfect Swing (Trait) by
Cannot Miss and enemies cannot Dodge this Hero's attacks.
Master of Combat Icon Master of Combat (Trait) by
Hansuke Undying token 0 Hansuke Undying
Takumi token Samurai Takumi
Armored Hero that cannot Miss or be Dodged.
Provoking Poke Icon Provoking Poke (Basic Attack) by Aria token 0 Aria
Undodgeable Melee Physical attack that Provokes target enemy.
Toxic Spittle Icon Toxic Spittle (Special Attack) by
Ranged Poison attack with a chance to Poison.
Armored Heroes are vulnerable to:

Arcane Bolts Icon Arcane Bolts (Special Attack) by Kobal token Kobal the Pestilent
Armor-Piercing and Shield-Piercing Ranged Spirit attack on all enemies.
Armor's Bane Icon Armor's Bane (Trait) by Fiddlestrom token Therand Fiddlestrom
Takes reduced damage from Armored enemies and deals 2x damage to Armored enemies.
Demolitionist Icon Demolitionist (Trait) by Fiddlestrom token Therand Fiddlestrom
Attacks ignore Armor and deal 2x damage to Construct enemies.
Demolishing Smash Icon Demolishing Smash (Special Attack) by Phemus token 0 Phemus
Armor-Piercing and Shield-Piercing Melee Physical attack on target that Wounds target enemy. Starts Powered.
Doom Bolt Icon Doom Bolt (Special Attack) by Pontifex token 0 Pontifex Mortis
Shield-Piercing Ranged Lightning attack that deals 1.5x damage against Armored tagets. If target dies, the corpse is removed.
Electrical Storm Icon Electrical Storm (Special Attack) by Ekko token Ekko
Ranged Lightning attack on 3 random enemies (becomes 4 enemies at level 40) that deals 1.5x damage against Armored enemies with a chance to Shock.
Electrified Whirlwind Icon Electrified Whirlwind (Special Attack) by Dhaegon Stonecrusher token icon Dhaegon Stonecrusher
Melee Physical attack on all enemies with a chance to Shock.
Evasive Shot Icon Evasive Shot (Special Attack) by Willow token 0 Willow Swift
Ranged Physical attack that ignores Armor and grants self Evasion.
Feet of Fury Icon Feet of Fury (Special Attack) by Sifu token Sifu Jianzhi
5 Armor-Piercing Melee Physical attacks on target enemy.
From the Shadows Icon From the Shadows (Special Attack) by Shadowblade token 0 Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Frost Katana Icon Frost Katana (Special Attack) by Takumi token Samurai Takumi
Armor-Piercing Melee Water attack on target enemy with splash damage, chance to apply Frostbite on all enemies hit.
Iaijutsu Strike Icon Iaijutsu Strike (Special Attack) by Hansuke Undying token 0 Hansuke Undying
Armor-Piercing Melee Physical attack with a chance to Wound, and purges Taunt on the target enemy (if any).
Jack Hammer Icon Jack Hammer (Special Attack) by Hagrim Felhorn token 0 Hagrim Felhorn
4 Melee Physical attacks that inflict Choked CRIT (reduces CRIT chance to 0%). Deals 3x damage against Armored and Living Stone targets.
Oxidized Sap Oxidized Team (Trait) by Lily Blossom token 0 Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Plummeting Doom Icon Plummeting Doom (Special Attack) by Agnon token 0 Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Purging Smash Icon Purging Cleave (Special Attack) by Bovus token 0 Bovus El Doro
Armor-Piercing Melee Physical attack that purges 3 Buffs on hit, and also purges 3 Buffs from all other enemies on a killing blow. Starts Powered.
Sniper Shot Icon Sniper Shot (Special Attack) by Willow token 0 Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
Solar Shot Icon Solar Shot (Special Attack) by Deadeye token 0 Deadeye
Armor piercing Ranged Physical attack for [92.5% ATK] base damage that Blinds the target (lowering their attack and defense, 73%@lvl 80) and reduces the target's energy by 1. Starts Powered.
Terrorstorm Icon Terrorstorm (Special Attack) by Agnon token 0 Agnon
Self and allied Constructs gain 1 Energy, then does a Ranged Lightning attack on all enemies with a chance to Fear. Deals boosted damage to Armored targets.
Tooth And Nail Icon Tooth And Nail (Special Attack) by High King Valkin token 0 High King Valkin
3 Armor-Piercing Melee Physical attacks on target enemy, then gains Unbreakable Heart for 3 turns. Switches to 'To War!: Cavalry'.
Wildfire Breath Icon Wildfire Breath (Special Attack) by Ferno token 0 Ferno
Armor-Piercing Ranged Fire attack with a chance to inflict Wildfire Burn.
Wounding Cleave Icon Wounding Cleave (Special Attack) by Drakk the Warlord token 0 Drakk the Warlord
Armor-Piercing Melee Physical attack with a chance to Wound. Rage adds additional hits on random enemies.


ThaliaPortrait Small Looks like there is a new Hero in Town! It's called Bauble token 0 Bauble. This Light Hero Construct, created by Therand in a wild experiment, glides over and bombs targets from above! This pivotal support Hero has increased value in Dungeon Raids with passive abilities like Overclocked Icon Overclocked , granting Armored allies a large chance to dodge range attacks for the first turn!


Notes and Tips

Bauble token 0 Bauble and Dagrund token Dagrund Blacksmoke are the only Heroes that can repair Constructs.

Bauble gets his armor and tail with his first Ascension. Flying Icon Flying and Armored Icon Armored Bauble is very well-protected against Physical Melee attacks (-75% damage). Runes with damage reduction can lower the damage even more, up to 100% vs Physical Melee damage.

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