Banished - All buffs are purged from target, then the target is banished from the battlefield for 2 turns. The banished character counts as being defeated when no other allies are active.
Type:effect -
Category: Disabled, Crowd Control, Death
See also: | Bun Status | Banished
If the target is immune to Banished it will be sent into the pit but return immediately with 50% health loss and all buffs removed.
The buff removal works against Flying enemies although Emperor Zulkodd does not fly.
Heroes
The following heroes have or can inflict/apply Banished:
Into the Pit (Special Attack): Buffs team +ATK and Banishes target enemy, purging all Buffs and rendering them inactive for 2 turns, then returning them to the dungeon at 50% of their current HP (Epic Bosses cannot be Banished). Banished enemies count as being defeated when no other enemies are active. Starts Powered.
Immunity
Constructs heroes are immune to the Banished debuff. Boss enemies in Boss Invasion events and Age of Chaos dungeons are completely immune to Banished and don't suffer the health loss. No animation is played either.
Protections buffs like Shrouded and Dragon Scales which grant immunity to debuffs for a few turns, also prevent the Banished effect.
Dryad Ice (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until their first turn. Can't be stolen, copied, or purged.
Ambush Tactics (Special Attack): Ranged Physical attack on target enemy and all Ranged allies attack the same target, then gain Stealth and become Invulnerable for 1 turn. Starts Powered.
Ice Block (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until his first turn. Can't be stolen, copied, or purged.
The Last Word (Trait): Slow allies and self take 30% reduced damage from Fast enemies. Slow allies revenge attacks twice. Slow allies can't have buffs removed or debuffs added by fast enemies.