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Archangel Emily
Healer 
Gold Hero

Archangel Emily

Element: Light Light
30% vs Dark Dark units


Token → Aether
Exchange Rate:
1:30

Unlocked
Emily token 0
Background
Her golden fairness is no indication of frailty - she endures the enemy even while minding the welfare of her allies.
Abilities & Traits
Swing IconAngelic Resurrection Icon & Angelic IconArmored IconMagical Icon
Speed Normal
Attack Range Melee
Damage Type Physical
Epic Angelic Blade
Combat Style Swing Red Icon Gauge 2 Embarrassing Jab Icon
ThaliaPortrait Small
Archangel Emily can revive fallen Allies in battle.
Damage Intensify Burn Icon Gauge 3 (3/9)
Toughness Hearty Taunt Icon Gauge 5 (5/9)
Utility IFF Targeting Icon Gauge 9 (9/9)
Crowd Control Crowd Control Icon Gauge 3 (3/9)
Synergy Lead By Example Icon Gauge 1 (1/9)

Statistics Max Bonus Traits Epic Base
Attack (ATK) +160% +100% (6★) - +30% 1044
Defense (DEF) +140% +100% (6★) - +20% 1096
Skill (SKL) +140% +100% (6★) - +20% 1636
Max Health (HP) +100% +100% (6★) - - 4325
Crit Chance (CRIT) 45% +40% (SKL) - - 5%
Crit Multiplier 2x - - - 2x
Dodge Chance 0 - - - 0
Damage Penetration 0 - - - 0
Damage Reduction 0 - - - 0
Resistances
Fire Fire
Burned Icon Burned
0%
0%
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
0%
0%
0%
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
0%
0%
0%
0%
0%
Light Light 33%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
33%
33%
33%
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
0%
0%
0%
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Blank Ability [[]]
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Icon Swing Angelic Icon Angelic
Angelic Resurrection Icon Angelic Resurrection Armored Icon Armored
Cleansing Wave Icon Cleansing Wave Magical Icon Magical
Divine Justice Icon Divine Justice Demon's Bane Icon Demon's Bane
Divine Presence Icon Divine Presence


First Ascension
Emily
Second Ascension
Emily token 2
Abilities & Traits

Cleansing Wave Icon & Demon's Bane Icon

Abilities & Traits

Divine Justice Icon & Divine Presence Icon

Required Hero Stars and Evos

Evo Cost Index: 3280

Evo Cost Index: 4200

Epic Archangel Emily
Emily token 2
Epic Part 2 Part 3
Angelic Blade Energy Cube Heavenly Gem
Angelic Blade Energy Cube Heavenly Gem
If you have Archangel Emily at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Attack/Defense/Skill by a set percentage,
as well as adding a special effect to it's Basic Attack.
Effect: Chance to deal 2.5x damage, gain 2 energy and heal self.
Check Epic Heroes for more information.


Emily token 0 Archangel Emily tokens: Challenge Mode Icon x1 + Quests Daily Quests Treasure Room Chest Treasure Room Portal Summon Gem Heroic Summon


Challenge Mode Icon Challenge Mode Dungeons: (1)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
12-6 The Arena 7 3 Crypt Light Evo LarvaLight EvoLight Evo Monarch Tank the Arena Champ
Epic Skull
Rune Slots: Rune slot LightRune slot LightRune slot FireRune slot NatureRune slot Water (standard)
Archangel Emily has the standard rune slots for a Light Light hero.
Light Light Light Light Fire Fire Nature Nature Water Water
Rune slot Light Rune slot Light Rune slot Fire Rune slot Nature Rune slot Water
Buffs & Debuffs: Aegis Shield IconBoosted IconBurn Immune IconChill Immune IconCleanse IconDamage Reflection IconDisease Immune IconCritical Energy IconFreeze Immune IconHaste IconHeal Ally IconMagnified Light IconPoison Immune IconPurge IconAngelic Resurrection IconShock Immune IconVenom Immune
Aegis Shield Icon Aegis Shield (buff):
The next attack dealt this target is reduced to zero. The shield does not expire, but instead stays until a source of damage hits it. A Debuff from the attack will still take effect. Therefore Damage over Time debuffs remove the shield.
Boosted Icon Boosted Damage (effect):
The target suffers boosted damage from the attack. A fly-out text of a multiplier or percentage paired with the icon of the trait or debuff that caused the extra damage is shown (Damage 1.75x [Mythical Icon], +140% [Feared Icon], etc.).
Burn Immune Icon Burn Immune (immunity):
Can't be burned and/or takes no damage from Burn debuffs. Damage Over Time caused by Burn debuffs doesn't occure but can take damage from Fire attacks. See also Fire Immune.
Chill Immune Icon Chill Immune (immunity):
Can't be Chilled which would stop the regeneration of the energy to use special attacks.
Cleanse Icon Cleanse (effect):
This instant effect removes one or more Debuffs from an ally. An animation indicates the effect. A few initial and automatic Debuffs cannot be cleansed (like Ferno's Aerial Superiority, and debuffs in Boss Mode dungeons). See Purge for how to remove Buffs.
Damage Reflection Icon Damage Reduction (effect):
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.
Disease Immune Icon Disease Immune (immunity):
Can't be Diseased.
Critical Energy Icon Energy Gain (effect):
The hero gains some extra energy, which is required to use their special attacks/abilities.
Freeze Immune Icon Freeze immune (immunity):
Can't be Frozen.
Haste Icon Haste (buff):
Affected target takes a second chance on their turn and has an increased Dodge chance until the end of the next turn. The Dodge chance is based on the level of the skill.
Heal Ally Icon Heal (effect):
Some health (HP) of the target is restored, up to max health. Disease and other debuffs can lower the healing rate or prevent heal at all. The Skill (SKL) stat of the healer increases the heal effect. Constructs (except the Living ones) cannot be healed. They must be repaired. There is a chance to score CRIT Heals that heal 2x the amount of a normal heal. An animation of floating green "+" signs indicate the heal effect. Regeneration is a similar effect but recovers a little health over time.
Magnified Light Icon Magnified Light (debuff):
The marked target takes 2x damage from Light Heroes for three turns. This debuff can be resisted by high Spirit resistance.
Poison Immune Icon Poison Immune (immunity):
Can't be Poisoned. (See also Venom Immune.)
Purge Icon Purge (effect):
This instant effect removes one or more Buffs from an enemy. A 'poof/vanish' animation indicates the effect. See Cleanse for how to remove Debuffs.
Angelic Resurrection Icon Resurrection (effect):
A dead ally is revived and brought back to life with some health.
Shock Immune Icon Shock Immune (immunity):
Shocked debuff cannot be applied, and doesn't take damage from Shocked allies.
Venom Immune Venom Immune (immunity):
Venom can't be applied to this hero. (See also Poision Immune.)
Immunities & Damage Reduction: None & Armored IconMagical Iconx30px
Abilities & Traits: Swing IconAngelic Resurrection IconCleansing Wave IconDivine Justice Icon & Angelic IconArmored IconMagical IconDemon's Bane IconDivine Presence Icon

Swing

Swing Icon
Basic Attack (None)

A Basic Melee Physical attack.

Angelic Resurrection

Angelic Resurrection Icon
Special Attack (6 turns)

Bring an ally back from the dead with a % of their HP, [Haste] and 3 [Energy].
Effects | Haste Icon Haste | Angelic Resurrection Icon Resurrection | Critical Energy Icon Energy Gain

Cleansing Wave

Cleansing Wave Icon
Special Attack (4 turns), requires Emily 1st Ascension

Recover health split between all allies and cleanses all debuffs on all allies.
Effects | Cleanse Icon Cleanse | Heal Ally Icon Heal

Divine Justice

Divine Justice Icon
Special Attack (3 turns), requires Emily token 2 2nd Ascension

Melee Physical attack with splash damage, marking all enemies hit with Magnified Light (receives more damage from Light Heroes).
Effects | Magnified Light Icon Magnified Light

Angelic

Angelic Icon
Trait (Passive)

Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased) and starts dungeon with an [Aegis Shield].
Effects | Aegis Shield Icon Aegis Shield | Poison Immune Icon Poison Immune | Burn Immune Icon Burn Immune | Freeze Immune Icon Freeze immune | Chill Immune Icon Chill Immune | Venom Immune Venom Immune | Shock Immune Icon Shock Immune | Disease Immune Icon Disease Immune

Armored

Armored Icon
Trait (Passive)

Takes 25% less damage from Physical attacks.

Magical

Magical Icon
Trait (Passive)

Takes 25% less damage from non-Physical attacks.

Demon's Bane

Demon's Bane Icon
Trait (Passive), requires Emily 1st Ascension

Takes reduced damage from Demon enemies and deals 2x damage to them.
Effects | Boosted Icon Boosted Damage | Damage Reflection Icon Damage Reduction

Divine Presence

Divine Presence Icon
Trait (Passive), requires Emily token 2 2nd Ascension

Purges one buff from all enemies at the start of this Hero's turn.
Effects | Purge Icon Purge

Ascensions: Star2 Icon Light Evo LarvaLight EvoNature EvoValkyrie (3280) = Emily + Cleansing Wave IconDemon's Bane Icon &
Star4 Icon CelestialLight Evo MonarchNature Evo (4200) = Emily token 2 + Divine Justice IconDivine Presence Icon
First Ascension Second Ascension
Star2 Icon Hero Stars 2 Star4 Icon Hero Stars 4
Light Evo Larva Light Evo Larva 32x Celestial Astral Evo 4x
Light Evo Light Evo 12x Light Evo Monarch Light Evo Monarch 10x
Nature Evo Nature Evo 11x Nature Evo Nature Evo 30x
Valkyrie Valkyrie Evo 5x
Cleansing Wave Icon Cleansing Wave (Special Attack/4 Turns) Divine Justice Icon Divine Justice (Special Attack/3 Turns)
Demon's Bane Icon Demon's Bane (Trait/Passive) Divine Presence Icon Divine Presence (Trait/Passive)
Synergies of [[]] heroes (Family):
Synergies of Light heroes (Element): Avatar of Light IconLight Assault IconLight Heart IconRighteous Follower IconSpeed of Light Team IconWill of the Wisp IconVeil of Voltage Icon
Emily token 0 Archangel Emily can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon Avatar of Light (Trait) by Leonidus token 0 Leonidus
Light allies are immune to Dark elemental bonuses.
Light Assault Icon Light Assault (Trait) by Black Diamond token 0 Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon Light Heart (Trait) by Zen token 0 Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon Righteous Follower (Trait) by Deadeye token 0 Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon Speed of Light Team (Trait) by
Light team members get +15% ATK, +15% DEF, 10% chance to dodge.
Will of the Wisp Icon Will of the Wisp II (Trait) by Ekko token Ekko
Immune to Spirit, Lightning, and Light attacks. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon Veil of Voltage (Trait) by Jin Lei token 0 Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Healer heroes (Class):
Other Synergies of Heroes: Dwarven Forged Team IconOverclocked IconElectric Conductor IconCritical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFiery Renewal IconFire Nova IconFrost-tipped Blades IconIcy Embrace IconIFF Targeting IconImmunize IconMaster Assassin IconMend IconShielding Soul IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconThe Calm Before Icon
Emily token 0 Archangel Emily can get following passive buffs when teamed up with other Heroes:

Armored Heroes get the following passive buffs:

Dwarven Forged Team Icon Dwarven Forged Team (Trait) by The Furnace token 0 The Furnace
Armored allies gain +15% Damage Reduction from Ranged and Melee attacks.
Overclocked Icon Overclocked (Trait) by Bauble token 0 Bauble
Armored allies have a chance to Dodge Ranged attacks for their first turn.
Electric Conductor Icon Electric Conductor (Trait) by Alexandros Alexandros
Self and Armored allies' attacks on Shocked targets have a chance to spread the Shock to another random enemy.| Emily token 0 Archangel Emily can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke
Cleanses 1 Debuff on all allies at the start of this Hero's turn.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Grants team +CRIT Multiplier.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw
Allies start dungeons with Foresight.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Light Hunter IconAngelic IconWill of the Wisp IconArcane Bolts IconArmor's Bane IconDemolitionist IconDemolishing Smash IconDoom Bolt IconElectrical Storm IconElectrified Whirlwind IconEvasive Shot IconFeet of Fury IconFrom the Shadows IconFrost Katana IconIaijutsu Strike IconJack Hammer IconOxidized SapPlummeting Doom IconPurging Smash IconSniper Shot IconSolar Shot IconTerrorstorm IconTooth And Nail IconWildfire Breath IconWounding Cleave IconAura Eater Icon
Emily token 0 Archangel Emily can be countered by making use of the following traits and special attacks:

Light Heroes are vulnerable to:

Light Hunter Icon Light Hunter (Trait) by Overlord token 0 Overlord Executum
1.5x damage against Light enemies.
Will of the Wisp Icon Will of the Wisp (Trait) by Ekko token Ekko
Immune to Spirit, Lightning, and Light attacks. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Armored Heroes are vulnerable to:

Arcane Bolts Icon Arcane Bolts (Special Attack) by Kobal token Kobal the Pestilent
Armor-Piercing and Shield-Piercing Ranged Spirit attack on all enemies.
Armor's Bane Icon Armor's Bane (Trait) by Fiddlestrom token Therand Fiddlestrom
Takes reduced damage from Armored enemies and deals 2x damage to Armored enemies.
Demolitionist Icon Demolitionist (Trait) by Fiddlestrom token Therand Fiddlestrom
Attacks ignore Armor and deal 2x damage to Construct enemies.
Demolishing Smash Icon Demolishing Smash (Special Attack) by Phemus token 0 Phemus
Armor-Piercing and Shield-Piercing Melee Physical attack on target that Wounds target enemy. Starts Powered.
Doom Bolt Icon Doom Bolt (Special Attack) by Pontifex token 0 Pontifex Mortis
Shield-Piercing Ranged Lightning attack that deals 1.5x damage against Armored tagets. If target dies, the corpse is removed.
Electrical Storm Icon Electrical Storm (Special Attack) by Ekko token Ekko
Ranged Lightning attack on 3 random enemies (becomes 4 enemies at level 40) that deals 1.5x damage against Armored enemies with a chance to Shock.
Electrified Whirlwind Icon Electrified Whirlwind (Special Attack) by Dhaegon Stonecrusher token icon Dhaegon Stonecrusher
Melee Physical attack on all enemies with a chance to Shock.
Evasive Shot Icon Evasive Shot (Special Attack) by Willow token 0 Willow Swift
Ranged Physical attack that ignores Armor and grants self Evasion.
Feet of Fury Icon Feet of Fury (Special Attack) by Sifu token Sifu Jianzhi
5 Armor-Piercing Melee Physical attacks on target enemy.
From the Shadows Icon From the Shadows (Special Attack) by Shadowblade token 0 Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Frost Katana Icon Frost Katana (Special Attack) by Takumi token Samurai Takumi
Armor-Piercing Melee Water attack on target enemy with splash damage, chance to apply Frostbite on all enemies hit.
Iaijutsu Strike Icon Iaijutsu Strike (Special Attack) by Hansuke Undying token 0 Hansuke Undying
Armor-Piercing Melee Physical attack with a chance to Wound, and purges Taunt on the target enemy (if any).
Jack Hammer Icon Jack Hammer (Special Attack) by Hagrim Felhorn token 0 Hagrim Felhorn
4 Melee Physical attacks that inflict Choked CRIT (reduces CRIT chance to 0%). Deals 3x damage against Armored and Living Stone targets.
Oxidized Sap Oxidized Team (Trait) by Lily Blossom token 0 Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Plummeting Doom Icon Plummeting Doom (Special Attack) by Agnon token 0 Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Purging Smash Icon Purging Cleave (Special Attack) by Bovus token 0 Bovus El Doro
Armor-Piercing Melee Physical attack that purges 3 Buffs on hit, and also purges 3 Buffs from all other enemies on a killing blow. Starts Powered.
Sniper Shot Icon Sniper Shot (Special Attack) by Willow token 0 Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
Solar Shot Icon Solar Shot (Special Attack) by Deadeye token 0 Deadeye
Armor piercing Ranged Physical attack for [92.5% ATK] base damage that Blinds the target (lowering their attack and defense, 73%@lvl 80) and reduces the target's energy by 1. Starts Powered.
Terrorstorm Icon Terrorstorm (Special Attack) by Agnon token 0 Agnon
Self and allied Constructs gain 1 Energy, then does a Ranged Lightning attack on all enemies with a chance to Fear. Deals boosted damage to Armored targets.
Tooth And Nail Icon Tooth And Nail (Special Attack) by High King Valkin token 0 High King Valkin
3 Armor-Piercing Melee Physical attacks on target enemy, then gains Unbreakable Heart for 3 turns. Switches to 'To War!: Cavalry'.
Wildfire Breath Icon Wildfire Breath (Special Attack) by Ferno token 0 Ferno
Armor-Piercing Ranged Fire attack with a chance to inflict Wildfire Burn.
Wounding Cleave Icon Wounding Cleave (Special Attack) by Drakk the Warlord token 0 Drakk the Warlord
Armor-Piercing Melee Physical attack with a chance to Wound. Rage adds additional hits on random enemies.
Magical Heroes are vulnerable to:

Aura Eater Icon Aura Eater (Trait) by Koros token 0 Koros
2x damage against Magical Heroes.
Skins: (1) Emily token 2Hawk Angel Emily token
Archangel Emily default skinHawk Angel Emily skin

How to Use this Hero

ThaliaPortrait Small

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Skill Breakdown

Synergy With Other Heroes

Uses in PVP

Notes and Tips

Hawk Angel Emily is a Skin for Emily that was available on 15th April 2016 in Portal Summon Gem Heroic Portal Summon for one day. It is now and then available from event quest rewards or as in-app purchase.

Hero Updates

  • Since the recent update on December 18, 2018 Invulnerable has been replaced with Impervious Icon Impervious which is included in Angelic Icon Angelic . That is, Emily cannot be Poisoned Icon Poisoned, Burned Icon Burned, Frozen Icon Frozen, Chilled Icon Chilled, envenomed by Venom Venom, Shocked Icon Shocked, nor Diseased Icon Diseased, and she was Light immune. But now she can be Feared Icon Feared and marked with debuffs like Haunted Past Icon Haunted again.
  • During the special Event "Light Vs Dark" on 18th, May 2018 Emily got a revamp replacing several of her abilites and traits. One of these was Invulnerable Icon Invulnerable that made her immune to all debuffs.

Gallery

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