Buff team +ATK and does a Melee Physical attack. Self and Barbarian allies gain 2 Rage.
Effects | ATK+| Rage
Dogs of War
Special Attack (3 turns), requires 1st Ascension
2 Melee Physical attacks on a random enemy. Rage adds additional ally attacks on random enemies twice. At 4 stacks of Rage, triggers Cry Havoc if on a team with Balog the Loud.
Special Attack (4 turns), requires 2nd Ascension
Melee Physical attack on target and a random enemy. Rage adds additional attacks on random targets.
Effects | Extra Attacks
I: +10% CRIT Chance.
Gains Rage when hit. Rage modifies abilities, increases damage of their attacks and reduces taken damage. Stacks up to 5 times, resets each encounter, and cannot be copied or stolen.
Effects | Rage| Damage Reduction
effect (Attack/Damage) The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only.
buff (Damage/Damage Reduction/Stack) Rage modifies abilities of Barbarians and boosts their ATK as well as Damage Reduction. It stacks up to 5 times, resets on each dungeon room, and cannot be copied or stolen; doing so will purge it.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Self and allied Barbarians are immune to Fear and if they would die, ignores death but gains a shield for a turn (like Ethereal Spirit, HP does not drop below 1). Unbridled Rage happens once per dungeon.
This hero gains 10% damage reduction for each other fire hero on the team. Attacks have a [25/50/100]% chance to burn on hit. The percentage depends on the rank (I-III) of this trait. Each Ascension increases the boost.
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Abigail the Brutal can be countered by making use of the following traits and special attacks: