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Attack Down Icon.png

ATK reduced - Target has reduced ATK.

Type: debuff - Category: Attack

See also: | Attack Down Icon.png ATK reduced | Back Splash Icon.png Back Splashed | Blinded Icon.png Blinded | Chameleon Evasion Icon.png Chameleon Evasion | Chaos Bite Icon.png Chaos' Bite | Chilled Icon.png Chilled | Reduced Crit Icon.png CRIT Choked | Dazed Icon.png Dazed | Debilitated Icon.png Debilitated | Diseased Icon.png Diseased | Drenched Icon.png Drenched | Frostbitten Icon.png Frostbitten | Impaired Icon.png Impaired | Off-Balance Icon.png Off-Balance | Radiance Icon.png Radiance | Silenced Icon.png Silenced | Venom.png Venom | Weakened Icon.png Weakened


Heroes

The following heroes have or can inflict/apply ATK reduced:

Resounding Pounding Icon.png Resounding Pounding (Special Attack): 3 Melee Physical attacks on target enemy. If target was killed, Fears and lowers the ATK of all other enemies.


Choking Smoke Icon.png Choking Smoke (Special Attack): Ranged Nature attack on all enemies that reduces their ATK and Dodge Chance.
Aerial Superiority Icon.png Aerial Superiority (Trait): All non-flying heroes have significantly reduced attack until Ferno's first turn, or the end of the first round. Ignores immunities to debuffs.


Hex Wand Icon.png Hex Wand (Basic Attack): Ranged Spirit attack on target enemy and another random ememy for [45% ATK] base damage. Reduces ATK with a debuff on each target hit for the turn.


Crystallized Carapace Icon.png Crystallized Carapace (Special Attack): Taunts, gains 75% Damage Reduction, and heals allies the damage taken. Enemies who hit him have their attack lowered by [15]% (55% @ lvl 80) while the taunt is active. Starts Powered.


Pleasant Scent.png Pleasant Scent (Trait): Chance to lower attackers' ATK when hit.


Gamma Flare Icon.png Gamma Flare (Special Attack): Ranged Spirit attack on target enemy, reduces the ATK of all enemies, and adds a random debuff to each enemy for every Arcane ally. Starts Powered.


Take a Break Icon.png Take a Break (Special Attack): Send an ally Hero out of combat and replace it with a Duplicate of himself for 3 turns. This Hero and the Duplicate will do a Melee Physical attack on a random Hero each. The Duplicate has all of this Hero's stats. The Duplicate has a Melee Physical attack that deals 30% AOE splash damage to all other enemies, applies ATK Reduced.


Iron Ogre Icon.png Iron Ogre (Trait): Lowers ATK of Melee attackers when hit.


Water on Rock Icon.png Water on Rock (Special Attack): Taunts, forcing all enemies to target this Hero with attacks, buffs +DEF and lowers ATK of Melee attackers when hit. Starts Powered.


Gloom Cage Icon.png Gloom Cage (Special Attack): Undodgable Ranged Dark attack that reduces ATK of Melee enemies by 50% for 3 turns and deals 2x damage against Ranged enemies. Reduces target's Dodge Chance to 0% for 3 turns (Caged). The Basic attack of the target determines if it is a Ranged or Melee enemy.


Immunity

Constructs are immune to all debuffs.

The following heroes are immune to ATK reduced:

Living Stone Icon.png Living Stone (Trait): Immune to all debuffs but can be healed normally.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Ice Block Icon.png Dryad Ice (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until their first turn. Can't be stolen, copied, or purged.
You Can't Catch Me Icon.png You Can't Catch Me! (Trait): Flying allies can't have buffs removed or debuffs added by non-Flying enemies.
Ambush Tactics Icon.png Ambush Tactics (Special Attack): Ranged Physical attack on target enemy and all Ranged allies attack the same target, then gain Stealth and become Invulnerable for 1 turn. Starts Powered.
Ice Block Icon.png Ice Block (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until his first turn. Can't be stolen, copied, or purged.
Living Stone Icon.png Living Stone (Trait): Immune to all debuffs but can be healed normally.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
The Last Word Icon.png The Last Word (Trait): Slow allies and self take 30% reduced damage from Fast enemies. Slow allies revenge attacks twice. Slow allies can't have buffs removed or debuffs added by fast enemies.
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